Star Wars Jedi Knight II: Jedi Outcast
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LucasArts Entertainment
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Epic First-Person Action in the Star Wars Galaxy

Product Information

To know the light, you must see the dark.

The legacy of Star Wars Dark Forces and Star Wars Jedi Knight lives on in the intense first-person action of Jedi Outcast.

Kyle Katarn returns in exhilarating first-person action. Several years have passed since Kyle avenged his father's death and saved the Valley of the Jedi from Jerec and his band of Dark Jedi. Allowing his Force powers to languish for fear of falling to the Dark side, Kyle set aside his lightsaber, vowing never to use it again. But when a new and menacing threat to the galaxy emerges, Kyle knows he must reclaim his past in order to save his future.

Product Features

In the tradition of the multi-award-winning Star Wars Jedi Knight®: Dark Forces® II, rebel agent Kyle Katarn returns in exhilarating first-person action.

Several years have passed since Kyle avenged his father's death and saved the Valley of the Jedi from Jerec and his band of Dark Jedi. Allowing his Force powers to languish for fear of falling to the Dark side, Kyle set aside his lightsaber, vowing never to use it again. But when a new and menacing threat to the galaxy emerges, Kyle knows he must reclaim his past in order to save his future.

Players assume the role of Kyle as they employ a unique mix of weapons, Force powers and your lightsaber in both single- and multiplayer modes.
  • Expanded and enhanced use of the lightsaber features a slew of attack and defense moves
  • Tap into the powers of the Force including Jump, Push, Jedi Mind Tricks and more
  • Employ combat or stealth, depending on the situation. When a fight is necessary, be at the ready with an arsenal of weapons: stun baton, Bryar blast pistol, blaster rifle to name but a few.
  • Explore breathtaking Star Wars locales--Cloud City, the Jedi Academy on Yavin 4, Nar Shaddaa, the smugglers' moon--plus some never-before-seen locations
  • Multi-player options including, deathmatch, saber-only deathmatch, and team capture the flag.
  • Developed in conjunction with the critically acclaimed Raven Software using a modified Quake III Team Arena engine

Product Reviews
I can safely say Star Wars Jedi Knight II: Jedi Outcast is the best Star Wars game I've played in years and has provided me with more joy than any other recent shooter. While the game faces stiff competition..., Jedi Knight II benefits from taking itself less seriously, allowing for an altogether unique and exhilarating experience.
Jedi Knight II is simply the best game I've played in a while. The atmosphere is 100% Star Wars, with a unique storyline, great locations, near-perfect action, and plenty of replay value in the multiplayer mode.
When LucasArts nails that magic combination of mythology, space opera, and pulp adventure - Star Wars is as great as popular entertainment gets. And Star Wars Jedi Knight II: Jedi Outcast, the highly anticipated sequel to the classic 1997 action game, is a Star Wars game that works. It works beautifully.
Adding Jedi powers to an already-great FPS engine is a stroke of genius. Imagine if in Quake III (the game engine on which Jedi Outcast is based) you could hit a button and yank your opponent’s weapon out of their hands, or wave a hand and throw five enemies against the nearest wall. Imagine cornering an enemy and lifting them with the Force, then choking them like Darth Vader.

Jedi Knight II's multiplayer component is surprisingly deep--it comes with 11 unique maps and 28 different playable character models... There certainly seems to be a lot to Jedi Knight II -- its single-player campaign is chock-full of weapons, items, and expansive levels, and its multiplayer component is almost a game in itself.
Raven is determined to keep this game true to the spirit of the original. Thus, it will be story based and will have intricate level design, action-oriented gameplay, and puzzles... The fusion of Raven's solid development track with LucasArts' blessing looks like we may finally, belatedly, get a worthy follow-up to the 1998 CGW Game of the Year.

While LucasArts is still keeping a tight lid on the details of the plot for fear of spoiling the game prematurely, we do know that the game takes place nearly 10 years after the events of Jedi Knight and its Mysteries of the Sith expansion pack, which would explain Katarn's beard and graying hair. Even though he gave up his lightsaber at the end of the last game, something happens to Katarn, and it compels him to seek it out. And in the process, it rekindles his mastery of the force, which has slipped with the passing of time... Jedi Outcast is very story driven, and in his quest to regain his force powers, Katarn will interact with many other characters, including his longtime sidekick and pilot Jan Ors, as well as the Jedi master himself, Luke Skywalker.

Many of the creatures and enemies you'll encounter in Jedi Outcast will be talking and thinking about other things before you show up and ruin their day. In the very first level of the game, you'll sneak up on a pair of Stormtroopers. One of them is a couple of weeks away from retirement and is talking to a buddy about it. So sad he's going to have to retire early. But that's the kind of thing you can expect when moving through the game.

One aspect of the game generating a lot of excitement is the lightsaber, which promises to be enhanced greatly from the one in Jedi Knight. Raven is implementing an advanced collision system for the lightsaber, so one-on-one fights feel more precise -- you can perform a variety of moves by moving and swinging... As in Jedi Knight, Jedi Outcast's camera will switch to third-person mode when you activate the lightsaber, although you'll have the option of fighting from a first-person view if you choose.

Computer Games Online
The best part of Star Wars® Jedi Knight® II: Jedi Outcast™ is that you get to be a Jedi again. LucasArts knows this is an important franchise and they seem to be sparing no expense to make it as good as possible. Set for Spring 2002, the game has every indication of fulfilling its role, and for game players, that's good news.

Lightsabers, Katarn's primary weapon throughout Star Wars Jedi Knight II: Jedi Outcast, leave red-hot scars on the walls and ground and emit bright flashes and a shower of sparks during sword fights. The saber duels look all the more real because of the polygon-to-polygon collision detection that Raven has built into Jedi Outcast, so, much more so than in Jedi Knight, extended sword fights in Jedi Outcast will not only look a lot better, but they'll also feel a lot more precise.

Melee combat with your trusty lightsaber is going to be all the more important this time around as well. Because Kyle is a full-on advanced Jedi now, the Raven team is making the staples of Jedi-hood -- the lightsaber and force powers -- much more integral to the game. While the lightsaber was prevalent in Jedi Knight, it was often easier just to take out a group of baddies with your blaster since you could go through them fairly fast from a distance. This time around though, you'll want to use your lightsaber a LOT. The controls have really been tightened to give you enough precision to make you feel like you're controlling the combat more actively rather than hitting a button and watching your illuminated blade flail around.

Editor's Choice - GameSpot

At E3 2001, LucasArts officially announced the sequel to its 1997 first-person shooter, Star Wars Jedi Knight: Dark Forces II. Called Star Wars Jedi Knight II: Jedi Outcast, the game is currently in development at Raven Software, and it will make use of the latest version of id Software's Quake III technology to power its graphics. Once again, the game places you in the role of the Jedi knight Kyle Katarn, who'll be able to wield his trusty lightsaber and make use of a myriad of force powers to battle the minions of the Empire.

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System Requirements

Operating System: Windows 95 OSR2/98/ME/2000/XP
Computer: 100% DirectX compatible computer required.
CPU: Pentium II or Athlon class 350 MHz or faster CPU required.
Memory: 64MB required. 128 MB RAM required for Windows 2000 and XP.
Graphics Card:16 MB OpenGL compatible PCI or AGP 3D Hardware Accelerator required.
Sound Card: 16-bit DirectX 8.x compatible sound card required.
CD-ROM: Quad Speed IDE or SCSI CD-ROM drive required.
Input Device: Keyboard or mouse required. Joystick supported.
DirectX: Microsoft DirectX 8.0a
NOTE: Your system may require the "latest" drivers for your particular hardware.
Installation: 665 MB of free hard drive space required.
Additional free space required after game installation for Windows swap file and save games.

Multiplayer Support
Pentium II or Athlon class 400 MHz or faster recommended for Multiplayer.

Local Area Network Play: Supports up to 32 players via Local Area Network.
Internet Play: Supports up to 16+ players via 56Kbps or faster connection to the Internet.
Dedicated Server: DSL/Cable Modem required for Internet hosting.

3D Accelerator Card Required
A 100% OpenGL compatible 3D Accelerator is required. Supported chipsets at time of release.

ATI Radeon
ATI Radeon 7500/8500
ATI Rage 128
ATI Rage 128 Pro
Matrox G400
Matrox G450
Matrox G550

NVIDIA GeForce 256 family
NVIDIA GeForce 2 family
NVIDIA GeForce 3 family
PowerVR Kyro
PowerVR Kyro II
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  • UPC: 022787742867 
  • Mfr's Part #: 42867 

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